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News and highlights in machine learning. Malmo, Minecraft and machine learning with Dr. Reinforcement learning in a complex world. Security, privacy, and cryptography. View All Research Areas. An is quite familiar with characterization tools such as ultra-violet photoemission microscopy, X-ray photoemission microscopy, atomic force microscopy, secondary ion mass spectrometry. In her spare time, An loves traveling around the world, experiencing different cultures, nature and local foods.
An is also a semi-professional table tennis player and enjoys doing many sports such as tennis, jogging, swimming and flying…an aircraft.
His research is in the area of computer vision and pattern recognition. In he was a Research Intern at Microsoft Research, working in action recognition. She is working on research and development of smart textiles intelligent textiles where her PhD work is focused on medical applications. By researching the possibilities and stretching the limits of this technology she was able to develop embroidered solutions for different products and prototypes for several applications e.
KG very well-known for their advanced washing machines. Thus, the circle closed when she decided to pursue her PhD in the field of textile engineering. In her spare time, Hoerr is training a young horse, and together they participate in jumping competitions with the goal that he will become an advanced level jumper one day. David Rappaport is an intern with the Microsoft Applied Sciences Group, where he is developing novel human-computer interfaces leveraging projected capacitive touch technology.
David previously contributed to the development of Type Cover accessories for Surface. Prior to joining Microsoft, David completed internships with National Instruments, where he worked on motion control applications, and Webscan, where he developed embedded systems for barcode verification. David is currently completing his B. In his spare time, David can be found cooking, hiking, coaching his local FIRST robotics team, and working on assorted side projects involving embedded systems.
More information about David is available at http: Daming Xu is currently pursuing his Ph. Prior to that, he received a B. His research at UCF focuses on liquid crystal material characterization and device design for display and photonic applications. These include material development and device designs for achieving fast response time, outstanding image quality, superior color performance, low power consumption, etc. He is particularly interested in high-performance in-plane switching LCDs and some emerging display technologies e.
As of April , he has published one book chapter, 21 journal papers, 14 international conference papers and one US patent pending. In his free time, Daming likes reading, travelling, Salsa dancing and surfing. In particular, he enjoys profound discussions on culture and history topics. Zeumault was born and raised in Seattle and attended Garfield High School class of After moving to California, he obtained his B.
He is currently a 4th year Ph. Zeumault specializes in materials and device characterization; his major course of study is in electrical engineering with minors in physics and material science. The science of his Ph. The engineering aspect involves exploiting this understanding in the design of TFTs so as to achieve field-effect mobility values which are comparable to sputtered oxide films.
His research interests are at the intersection of graphics and vision; currently he is investigating practical inverse rendering, including appearance capture and inverse lighting. Outside of research, Edward is an avid classical musician, proficient in piano, violin, viola, and flute.
He is also an enthusiastic board gamer. Amr Bakry has strong theoretical background and computer software engineering experience. He is currently doing research in computer vision. In the Applied Sciences Group, Amr is investigating speech recognition. His thesis is for building a novel machine learning methodology for solving several computer vision problems such as lip-reading, object classification and view point estimation in images and activity recognition.
Amr likes to spend some time with his small family. His preferred hobby is soccer. In his spare time, Amr likes reading, swimming, and playing squash and volley ball. His interests include hardware development, actuated interfaces, data visualization, wearables and sensor fusion. Prior to joining ASG, Antonio has been exploring how shape transformations of computing devices can be used as a physical embodiment of software data by combining flexible display technology with smart materials.
Outside work, you are likely to find him building and flying FPV multi-rotor copters, practicing sports, travelling and enjoying Asian cuisine. You can find more information about Antonio at www. Her research is on the development of liquid crystal devices for display and sensor applications. She developed a projection display using a new liquid crystal material with a fast response, which can lower power consumption and improve resolution density. She also developed a liquid crystal sensor to detect biomarkers of liver diseases and improved the sensitivity of the sensor by a factor of ten.
She also likes outdoor activities such as hiking and swimming. Daniel is working with virtual assistant concepts, including both external and interface design along with building functional prototypes. Daniel has a keen interest in product design, stretching from external design to interface design.
Production, manufacturing and materials is also something Daniel finds very interesting. After this internship, Daniel is heading back to Chalmers to finish his master degree.
He also likes traveling, running and music. If there is enough time, he likes to read, especially about history. Bolin Hu joins the applied science group as a summer intern in , and is working on manufacturing technology for novel display components. Bolin is currently pursuing her Ph. These valuable experiences prepared her high adaptability with applied physics and electrical engineering background.
In her free time, Bolin likes traveling, photography, reading books on culture and history, Skiing, Salsa dancing, Yoga, cooking and planting flowers. She is also very active in the Chinese young professional networking organization, and plans outdoor activities and social events. His research interests include hardware and software architecture for embedded computing systems, biomedical circuits and systems with an emphasis on reliable system design, low power design, and micro-scale energy harvesting.
Woosuk is currently pursuing a Ph. He has designed dozens of embedded systems platforms that scale from an implantable medical device to an industrial network-based master controller for power plant automation. He was also involved in several international standardization projects, where his team standardized an Ethernet-based industrial automation protocol RAPIEnet as an IEC standard. In his spare time, Woosuk enjoys traveling, hiking, and trying out new adventures with family and friends.
You can find more information about Woosuk at http: Zhixuan is currently a Ph. His research is focused on developing optical devices for lab-on-a-chip sensing systems. His work includes design, fabrication, characterization and optimization of miniaturized optical devices on silicon and silicon nitride platforms. In his free time, Zhixuan enjoys traveling, photography, soccer, and hiking with his dog, noodle.
He is interested in exploring sensing strategies to improve the situational awareness of automated video sensor networks. More information about Chong and his research can be found in his webpage and Google scholar profile. In his free time, Chong enjoys learning about new technology, playing Magic: The Gathering, video games, and spending time with friends and family. Max is an undergraduate engineering student from the University of Waterloo majoring in Nanotechnology Engineering.
His background is in sensor design, and his work is aimed toward improving sensor technology for developing better human machine interfaces.
Max has been involved in the group since , and helped lead the group to a first place finish in the mobility competition at ICRA-MMC using a device that was micrometers in size. In his spare time, Max can often be found listening to, or playing music. His other interests and hobbies include skiing, Frisbee, building headphone amplifiers, and volunteer work on campus. Yutaka is crazy about 3D floating display and holography to realize genuine mixed reality world where real objects and virtual objects can interact each other without special wearable apparatus.
His dream is to activate his home village, Mitsue-mura in Japan, of decreasing population with mixed reality system. He received his B. He joined Panasonic Design Group as a rapid prototype developer for future home appliances, and also worked at Google as Rich Media Specialist for interactive advertisement as an FTE while in school. He loves optics, math, fluid dynamics, procam, tennis, media art, and anime so much.
Currently, he is interested in creating holographic living things with robot and 3D display. Chris Chalmers is an intern with the Applied Sciences Group working on improving the interactive functionality of webcams.
He came to Microsoft as a contracted employee over the summer of and worked closely with other interns and FTEs on diverse projects. Chris is a second-year undergraduate student at the University of Washington studying computer science. He intends to focus on the software-hardware interface over his next two years of study.
In his spare time Chris plays bass clarinet, goes hiking, and does independent programming work. He is currently designing a custom laser tag platform as a personal project. His research interest is in the intersection of computer and human science, and software and hardware design for creating robust HCI technologies for everyday life.
Anatoly is currently a Ph. He is currently working on a Ph. He was a lead developer of the latest versions of Community Core Vision — an open source multitouch vision system and a mentor at Google Summer of Code project from the community. He is interested in enabling unencumbered 3D interactions in AR and HCI applications by combining novel sensors, computer vision and graphics techniques. He received his M. The projects he recently worked on include KinectFusion, a system for real-time dense surface reconstruction and geometry-aware interaction with Kinect, HoloDesk, a situated see-through display that enables direct 3D interaction, and Digits, a wrist-worn gloveless sensor for freehand 3D interactions anywhere.
He is exploring new sensing capabilities and building prototypes to enable more fluid interactions with computing technology. Gabriel is a Ph. His main research interests are in interactive systems, including new hardware devices, sensor networks, mobile computing, UI design, and human-computer interaction. In his free time, Gabriel enjoys traveling, playing basketball, improving his foreign language skills, and trying out new adventures with family and friends.
You can learn more about Gabriel and his research at http: He is interested in the intersection of engineering, science, design and human to invent new ways of interacting with computers. Takeoka is currently a Ph. You can find more information of Yoshiki at http: Enliang Zheng is a research intern in the Applied Science Group.
His main interest is in computer vision, computer graphics, and machine learning, especially in image based modeling and rendering. He believes computer vision will change the world in the future.
Enliang currently is a Ph. In his free time, Enliang likes playing table tennis, travelling, hiking, and playing xbox with Kinect. Jinha is exploring novel 3D, tangible, and gestural interfaces, as well as new visualization of the web and abstract data that afford these new interaction modalities.
Jinha is currently a Ph. In general, he is crazy about kinetic art, levitation, physics, science fiction, Italian films, piano, kimchi and natto.
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Applied Research Technologies, Inc. company research & investing information. Find executives and the latest company fast-tri-29.cfon: Regent Street Salt Lake City, UT United States. Applied RESEARCH TECHNOLOGIES, INC: GLOBAL INNOVATION CHALLENGES Applied Research Technologies, Inc. Prominent tech giant Acquisition of numerous companies By , 60 business units Organization's Structure Culture applied rigorous 3 .
The case study is about the Applied Research Technologies Incorporation, which is an emerging corporation in the field of technology. Applied Research Technologies, Inc. (ART) is a diversified technology company which has used its entrepreneurial culture and encouragement of innovation as an ongoing competitive advantage. The case concentrates on the challenges faced by Peter Vyas, the Filtration Unit manager, who must decide whether to request $2 million in project funding from the divisional vice president, Cynthia Jackson.